Official Release
Ngày phát hành – 12/2019
Phiên bản – Build 4.30.20
Tính năng mới
Texture
- Support for Color Corrections in Unreal texture asset editor
- Brightness
- Brightness Curve
- Vibrance
- Saturation
- RGBCurve
- Hue
UI
- Added shortcut from V-Ray drop-down menu to in Project settings
- OptiX render mode (Experimental) in V-Ray Settings tab
- Dedicated button and dialogue window to save .vrscene file
V-Bake
- Support for generating low quality lightmaps when lightbaking
Tính năng được sửa đổi
V-Ray
- Improved speed when using Unreal materials in render and lightbake
UI
- Moved VRay CUDA GPU Device Selection to V-Ray category in Project Settings
.vrscene Import
- Better .vrscene import progress reporting and monitoring
Sửa lỗi
.vrscene Import
- Crash when importing meshes without normal data
V-Ray
- Bugs with Normal map input producing incorrect shading
- “Affects World” property in Unreal lights not updating in IPR
- Bug with Dome light texture rotation in interactive does not update properly
- Crash when switching levels while rendering using VRayPhysicalCamera
- Bug “Use Custom Start Frame” option in Sequencer not exporting properly
- Exposure not exporting correctly in Sequencer animation when using “3d Max Compatible” in VRayPhysicalCamera
- Exception in CORE when network error occurs and bitmaps fail to load
- Directional light renders black with certain color values
- V-Ray material thumbnail preview mesh might randomly disappear
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